Project Specification
- Project Type: Academic
- Project Mode: Independant
- Project Status: Complete
- Project Duration: 1 Month
- Project Involvement
- Engineered all audio assets
- Crafted all graphical assets
- Incorporated the game logic
- Integrated a heads-up display
- Implemented real-time physics
- Developed the game architecture
- Software Applications
- Audacity
- Git (GitHub)
- Adobe Photoshop
- Microsoft Visual Studio
- Supported Platforms
- Windows
- Download: itch.io
- Documentation: .pdf .docx
Synopsis
A two-player two-dimensional top-down sports simulation game developed for desktop devices,
which emulates classical 8 ball pool. The simulation utilises real-time physics to address gameplay mechanics.
The basis of the game follows the conventions of classical 8 ball pool, which is turn-orientated and conditioned
by a series of rules. Two players alternate their turn locally via one device. Each player's objective is to
defeat one another, corresponding with the rules of the sport.