Project Specification

  • Project Type: Academic
  • Project Mode: Independant
  • Project Status: Complete
  • Project Duration: 1 Month

  • Project Involvement
  • Engineered all audio assets
  • Crafted all graphical assets
  • Incorporated the game logic
  • Integrated a heads-up display
  • Implemented real-time physics
  • Developed the game architecture

  • Software Applications
  • Audacity
  • Git (GitHub)
  • Adobe Photoshop
  • Microsoft Visual Studio

  • Supported Platforms
  • Windows

  • Download: itch.io
  • Documentation: .pdf .docx

Synopsis

A two-player two-dimensional top-down sports simulation game developed for desktop devices, which emulates classical 8 ball pool. The simulation utilises real-time physics to address gameplay mechanics.

The basis of the game follows the conventions of classical 8 ball pool, which is turn-orientated and conditioned by a series of rules. Two players alternate their turn locally via one device. Each player's objective is to defeat one another, corresponding with the rules of the sport.