Project Specification

  • Project Type: Academic
  • Project Mode: Group
  • Project Status: Complete
  • Project Duration: 3 Months

  • Project Involvement
  • Integrated A* search
  • Authored the user interface
  • Engineered the debug mode
  • Implemented A* search heuristics
  • Incorporated bidirectional A* search

  • Software Applications
  • Microsoft Visual Studio

  • Supported Platforms
  • macOS
  • Linux
  • Windows

  • Download: GitHub
  • Documentation: .pdf .docx

Synopsis

A shortest-path search algorithm testbed, Pac-Man, developed to determine the optimal search algorithm for non-player controlled entities in unweighted or undirected graph trees.

The testbed features an array of shortest-path search algorithms that are used within contemporary applications. Each of the algorithms can be invocated in isolation or autonomously within an iterative series.