Project Specification
- Project Type: Academic
- Project Mode: Group
- Project Status: Complete
- Project Duration: 2 Weeks
- Project Involvement
- Project management
- Directed gameplay design
- Designed the user interface
- Produced all documentation
- Authored gameplay mechanics
- Software Applications
- Unity
- Microsoft Visual Studio
- Supported Platforms
- Windows
- Download: itch.io
- Documentation: .pdf .docx
Synopsis
A single-player two-dimensional top-down survival game developed for desktop devices. Gameplay progression
is authored via the implementation of a timed wave-based system.
The basis of the game follows the narrative of the player who sets out to reach a containment zone in a distant city,
following a viral outbreak that constitutes to a zombie apocalypse. The player's objective is to fight off hordes of
zombies for as long as possible, in hope of being extracted by other survivors in the neighbouring area.