Project Specification

  • Project Type: Academic
  • Project Mode: Group
  • Project Status: Complete
  • Project Duration: 2 Weeks

  • Project Involvement
  • Project management
  • Directed gameplay design
  • Designed the user interface
  • Produced all documentation
  • Authored gameplay mechanics

  • Software Applications
  • Unity
  • Microsoft Visual Studio

  • Supported Platforms
  • Windows

  • Download: itch.io
  • Documentation: .pdf .docx

Synopsis

A single-player two-dimensional top-down survival game developed for desktop devices. Gameplay progression is authored via the implementation of a timed wave-based system.

The basis of the game follows the narrative of the player who sets out to reach a containment zone in a distant city, following a viral outbreak that constitutes to a zombie apocalypse. The player's objective is to fight off hordes of zombies for as long as possible, in hope of being extracted by other survivors in the neighbouring area.